Spirit Breaker


Bio

Barathrum, the Spirit Breaker
Play "I`m the beast of many parts; I part enemies from their lives."
Role: Carry / Initiator / Disabler / Durable / Escape
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Barathrum, the Spirit Breaker Barathrum the Spirit Breaker is a lordly and : Barathrum the Spirit Breaker is a lordly and powerful being, a fierce and elemental intelligence which chose to plane-shift into the world of matter to take part in events with repercussions in the elemental realm that is his home. To that end, he assembled a form that would serve him well, both in our world and out of it. His physical form borrows from the strengths of this world, blending featuresSpecial attraction both bovine and simian--horns, hooves and hands--as outward emblems of his inner qualities of strength, speed and cunning. He wears a ring in his nose, as a reminder that he serves a hidden master, and that this world in which he works is but a shadow of the real one.
Voice: Fred Tatasciore ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane )

Abilities

Charge of Darkness
Partially blocked by Linken`s Sphere. Does not pierce spell immunity. Play
Q
C
Ability
Target Unit
Affects
Self / Enemies
Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects. All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.
Cast Animation: 0.47+0.5
Cast Range: Global
Greater Bash Radius: 300
Charge Speed: 600/650/700/750 (Talent 1100/1150/1200/1250)
Stun Duration: 1.2/1.6/2/2.4
Cooldown symbol.png 12
Mana symbol.png 100
Does not pierce spell immunity. Greater Bash is still applied, since it pierces spell immunity.
Partially blocked by Linken`s Sphere. Blocked fully only when primary target. Blocked upon cast. If the charge has already begun, its impact is not blocked.
Modifiers
Buff Charge Of Darkness: Undispellable.
Buff Special Attack: Undispellable.
Debuff Charge Of Darkness Vision: Undispellable.
Debuff Stunned: Dispellable with strong dispels.
Barathrum erupts from the darkness with unwieldy force.

Notes:

  • Goes into cooldown once the charge ends or is cancelled, not upon cast.
  • The charge indicator above the target is visible to allies only.
  • During Charge of Darkness, Spirit Breaker moves through other units and impassable terrain.
  • Spirit Breaker can cancel it by issuing a targeted order, like attacking, moving, casting Nether Strike or any targeted item.
  • Non-targeted items and Empowering Haste do not cancel the charge.
  • When auto-attack is enabled, Spirit Breaker can automatically attack units when close enough, without cancelling the charge.
  • Spirit Breaker is moved via Forced Movement. His movement speed is completely unrelated, so slows have no effect.
    • This also means that Greater Bash does not deal damage based on the charge speed.
  • Any unit which comes within 300 radius of Spirit Breaker during the charge gets hit by the current level of Greater Bash.
  • The bash radius is offset by 20 units in front of Spirit Breaker, so it can hit units 280 range behind and 320 range in front of him.
  • If the target dies during the charge, it is transferred to the nearest valid target within 4000 range of the previous target.
  • The Special Attack buff is placed upon reaching the target and lasts for 0.1 seconds. Its purpose is unknown.


Empowering Haste
Can be used by illusions. Disabled by Break. Pierces spell immunity. Play
W
G
Causes Spirit Breaker to gain power with higher movement speed. His presence increases the movement speed of nearby allied units. Can be cast to improve the movement speed bonus for 6 seconds, however afterward the passive bonus will be halved while the ability is on cooldown.
Cast Animation: 0+0
Radius: 900
Base Move Speed Bonus: 6%/10%/14%/18%
Active Move Speed Bonus: 9%/15%/21%/27%
Inactive Move Speed Bonus: 3%/5%/7%/9%
Active Speed Bonus Duration: 6
Inactive Speed Bonus Duration: 6
Cooldown symbol.png 12
Disabled by Break. Still disabled when the active component is used.
Can be used by illusions. Illusions possess the normal aura under any circumstances.
Modifiers
Buff Empowering Haste: Undispellable.
Aspiring heroes gain speed and power from simply observing the Spirit Breaker`s dominance on the battle field.

Notes:

  • When activating, the movement speed bonus increases from 6%/10%/14%/18% to 9%/15%/21%/27% for 6 seconds.
  • After the first 6 seconds, the movement speed bonus decreases from 9%/15%/21%/27% to 3%/5%/7%/9% for 6 seconds.
  • After those 6 seconds, the movement speed bonus increases from 3%/5%/7%/9% back to 6%/10%/14%/18% until activated again.
  • Resetting the cooldown with Refresher Orb also resets the movement speed bonus back to the standard values.
  • Empowering Haste`s buff lingers for 0.5 seconds.


Greater Bash
Not a Unique Attack Modifier. Cannot be used by illusions. Partially disabled by Break. Pierces spell immunity. Play
E
T
Ability
Passive
Affects
Enemies / Self
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Gives a chance to stun and knockback an enemy unit on an attack, as well as gaining bonus movement speed after a bash occurs. Deals a percentage of movement speed as damage.
Proc Chance: 17% (Talent 34%)
Move Speed as Damage: 22%/30%/38%/46% (Talent 52%/60%/68%/76%)
Move Speed Bonus: 15%
Speed Duration: 3
Knockback Duration: 0.5
Stun Duration: 1/1.2/1.4/1.6
Cooldown symbol.png 1.5
Partially disabled by Break. Disables bash from attacks, but not the one from spells.
Modifiers
Buff Greater Bash Speed: Dispellable with any dispel.
Debuff Knockback: Dispellable with strong dispels.
The signature strike of Barathrum`s ghostly ball and chain.

Notes:

  • Knocks back bashed units 143/152/158/162 distance, over 0.5 seconds, resulting in a speed of 286/304/316/324.
    • Also knocks affected enemies 50 units upwards, resulting in a small arc. This has only visual purposes.
  • With the movement speed limits of 100 to 550, min and max possible damage (before reductions) are 22/30/38/46 and 121/165/209/253 (Talent 52/60/68/76 and 286/330/374/418).
  • Greater Bash`s damage is dealt in a separate instance, so it cannot be reduced by attack damage reducing abilities.
  • Greater Bash`s effects are applied before the attack damage, first applying its knockback, then its damage, and then the speed boost.
  • Adds an average of 3.74%/5.1%/6.46%/7.82% of Spirit Breaker`s movement speed as magical damage to every attack.
    • Adds an average of 8.84%/10.2%/11.56%/12.92% of Spirit Breaker`s movement speed as magical damage to every attack when the damage increasing talent is chosen.
    • Adds an average of 7.48%/10.2%/12.92%/15.64% of Spirit Breaker`s movement speed as magical damage to every attack when the proc chance increasing talent is chosen.
    • Adds an average of 17.68%/20.4%/23.12%/25.84% of Spirit Breaker`s movement speed as magical damage to every attack when both talents are chosen.
  • Bashes procced by Charge of Darkness and Nether Strike grant the movement speed boost as well.


Nether Strike
Partially blocked by Linken`s Sphere. Pierces spell immunity. Play
R
E
Ability
Target Unit
Affects
Enemies / Self
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage.
Cast Animation: 1.2+0
Cast Range: 700 (Upgradable by Aghanim`s Scepter. 850)
Greater Bash Radius: 0 (Upgradable by Aghanim`s Scepter. 250)
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 150/250/350
Cooldown symbol.png 80/70/60 (Upgradable by Aghanim`s Scepter. 20)
Mana symbol.png 125/150/175
Upgradable by Aghanim`s Scepter. Causes the Greater Bash to hit an area around the initial target, decreases cooldown, and increases cast range.
Partially blocked by Linken`s Sphere. Blocked fully only when primary target.
Modifiers
Buff Special Attack: Undispellable.
Debuff Nether Strike Vision: Dispellable with any dispel.
Barathrum temporarily returns to the realm from where he came, bringing with him the retribution of both worlds.

Notes:

  • Nether Strike does not disjoint projectiles upon cast.
  • Places the Nether Strike Vision debuff on the target during the cast time.
    • This debuff reveals the target`s model through the Fog of War, but it does not grant True Sight over it.
  • Nether Strike instantly moves Spirit Breaker on the opposite site of the target, 54 range away from it.
  • Instantly applies

Videos

Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Gameplay 2 Ability Builds 3 Talents 4 Tips & Tactics dota2 Counters Play “Many hands make light work.” This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.   Hero   Strategy   Counters   Equipment   Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e Spirit Breaker Equipment (collapse sets)Sets Barathrum s Fury Set Battleseeker Set Death Charge Set Elemental dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     This is a list of cosmetic items that reflects Spirit Breaker s design dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Bane Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Anti-Mage Arc Warden Axe Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Barathrum, the Spirit Breaker Barathrum the Spirit Breaker is a lordly and Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Charge of Darkness (6.66-6.72) QC AbilityTarget Unit / Channeled AffectsEnemies / Self dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs     Contents 1 Version history 2 Patch history Version history edit] Version Description dota2
Spirit Breaker
Strength primary attribute symbol.png
29 + 2.7
Agility attribute symbol.png
17 + 1.7
Intelligence attribute symbol.png
14 + 1.8
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 780 1520 2060
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0.5 2.24 4.51 6.13
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 229 504 702
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.57 1.58 2.3
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 31‒41 60‒70 97‒107 124‒134
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 3 5.43 8.83 11.26
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1% 2.8% 4.09%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.52 0.61 0.73 0.82
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 290
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.4
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 150
Projectile Speed Instant
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.6+0.3
Base Attack Time 1.9
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Barathrum, the Spirit Breaker, is a powerful ganker The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 type melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 that concentrates on taking out single targets, while lacking in larger team fights. His Charge of Darkness lets him charge towards any target available, while knocking off all enemies in his path. If you see the charge coming, it may already be too late. He is picked mostly for his high damage given by his Greater Bash which crushes the life out of his helpless victims. Barathrum can instantly and quickly move to his enemy via Nether Strike and shock them with a soul-bashing blow. Tanky, mobile and with an array of high-damage knockbacks, including a passive one attached to his right clicks, Spirit Breaker`s ganking capabilities are second to none.

Barathrum, the Spirit Breaker

Recommended Roles
Carry Initiator Disabler Durable Escape

Barathrum the Spirit Breaker is a lordly and powerful being, a fierce and elemental intelligence which chose to plane-shift into the world of matter to take part in events with repercussions in the elemental realm that is his home. To that end, he assembled a form that would serve him well, both in our world and out of it. His physical form borrows from the strengths of this world, blending features both bovine and simian⃢₀ₔhorns, hooves and hands⃢₀ₔas outward emblems of his inner qualities of strength, speed and cunning. He wears a ring in his nose, as a reminder that he serves a hidden master, and that this world in which he works is but a shadow of the real one.

Abilities

Charge of Darkness
Ability: Unit Target
Affects: Enemy Units
Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects. All enemy units passed through and the targeted unit will be hit by a Greater Bash. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.
QC
100
12
Charge Speed:

Stun Duration:

Greater Bash Radius:
Cast Range:
₠600 / 650 / 700 / 750
1250 with talent
₠1.2 / 1.6 / 2 / 2.4
₠300
₠Global
Affected By:₠
Barathrum erupts from the darkness with unwieldy force.
Notes
  • Cooldown only starts when Charge hits the target or gets cancelled.
  • Only allies can see the charge indicator over the target.
  • Spirit Breaker gets vision of the target for the duration.
  • If the target dies, the charge is transferred to the nearest visible Enemy in within 4000 range.
  • Charge of Darkness will follow and stun an invisible target, but does not grant True Sight of target.
  • Greater Bashes units in a 300 radius along Spirit Breaker`s path when colliding with units while charging.
  • Greater Bash does not use Charge of Darkness speed for calculating damage.
  • Spirit Breaker may still use items while charging.
  • Stun and damage blocked by Spell Immunity, the bash is not.
  • Blocked by Linken`s Sphere on cast.
Empowering Haste
Ability: Aura
No Target
Affects: Allied Units
Causes Spirit Breaker to gain higher movement speed. His presence increases the movement speed of nearby allied units. When cast, the bonus is increased for a few seconds. While on cooldown, the bonus is halved.
WH
12
Bonus Movement Speed:
Cast Speed:
Cooldown Speed:
Duration:
Radius:
₠6% / 10% / 14% / 18%
₠9% / 15% / 21% / 27%
₠3% / 5% / 7% / 9%
₠6
₠900
Affected By:₠
Aspiring heroes gain speed and power from simply observing the Spirit Breaker`s dominance on the battle field.
Notes
  • Illusions also get the movement speed bonus.
  • Disabled by Break.
Greater Bash
Ability: Passive
Affects: Enemy Units
Damage: Magical
Gives a chance to stun and knockback an enemy unit on an attack, and gives a buff to movement speed as each successful bash occurs. Deals a percentage of movement speed as damage.
ET
1.5
Bash Chance:

Bonus Damage:


Stun Duration:

Knockback Duration:
Knockback Distance:
Bonus Movement Speed:
Bonus Speed Duration:
₠17%
34% with talent
₠22% / 30% / 38% / 46%
₠of movement speed
₠1 / 1.2 / 1.4 / 1.6
₠0.5
₠100
₠15%
₠3
Affected By:₠
The signature strike of Barathrum`s ghostly ball and chain.
Notes
  • Destroys trees units are pushed into.
  • Does not affect Roshan.
  • Damage blocked by Spell Immunity, the bash is not.
  • When broken, only the attack bash is disabled. The bash from this skill used by Charge of Darkness and Nether Strike is not disabled.
Nether Strike
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash of the current level occurs and deals bonus damage.
Upgradeable by Aghanim`s Scepter to apply Greater Bash and decrease the cooldown.
RE
125 / 150 / 175
80 / 70 / 60
Damage:
Cast Range:

Scepter Ability:



Greater Bash Radius:

Scepter Cooldown:
Cast Time:
₠150 / 250 / 350
₠700
850
Applies the current level of Greater Bash in the area upon impact
250
20
₠1.2
Affected By:₠
Barathrum temporarily returns to the realm from where he came, bringing with him the retribution of both worlds.
Notes
  • Nether Strike grants vision of the target during its cast time.
  • Damage blocked by Spell Immunity, the bash is not.
  • Blocked by Linken`s Sphere.

Talent Tree

Talent Tree
+500 Charge Speed 25 +17% Greater Bash Chance
-40s Respawn Time 20 +120 Gold/Min
+5 Armor 15 +20 Damage
+20 Movement Speed 10 +5 All Stats

Recommended Items

Standard Build
Starting Items Early Game Mid Game Late Game