How to get
Clockwork Giant is a Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of card, and so can only be obtained through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust .
Card | Crafting cost | Disenchanting |
---|---|---|
Clockwork Giant | 400 | 100 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Clockwork Giant | 1600 | 400 |
Info
Costs (1) less for each card in your opponent`s hand.
He and Mountain Giant don`t get along.
See this card on Hearthpwn
Clockwork Giant is an epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion card, from the Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes set.
Videos
Strategy
Clockwork Giant is a useful card in any match-up against players with large numbers of cards in their hands, such as control decks A control deck, also known as a late game deck, is a deck that attempts to attain victory in the late game, through a combination of early game removal and Taunts, and powerful cards in . When the opponent has only a few cards, the Giant will be a fairly reasonable price, but when the opponent has a large hand it becomes a very efficient (and powerful) option.
If the opponent has 5 cards in their hand, the Giant will be an 8/8 for 7 mana, making it roughly efficient. Above 7 cards the Giant becomes very efficient, potentially providing an 8/8 for just 2 mana.
Could be used in a deck with cards that give draws for your opponent like Naturalize Naturalize Set: Classic Type: Spell Class: Druid Rarity: Common Cost: 1 Abilities: Destroy, Draw cards Destroy a minion. Your opponent draws 2 cards.Another one bites the dust.See this card on Hearthpwn data page] Naturalize is , Coldlight Oracle Coldlight Oracle Set: Classic Type: Minion Subtype: Murloc Rarity: Rare Cost: 3 Attack: 2 Health: 2 Abilities: Battlecry, Draw cards Battlecry: Each player draws 2 cards.They can see the future. In that future both players , King Mukla King Mukla Set: Classic Type: Minion Subtype: Beast Rarity: Legendary Cost: 3 Attack: 5 Health: 5 Abilities: Battlecry, Generate Tags: Spell-generating Battlecry: Give your opponent 2 Bananas.King Mukla wanders Jaguero Isle, searching for love.See this or Dancing Swords Dancing Swords Set: Naxxramas Type: Minion Rarity: Common Cost: 3 Attack: 4 Health: 4 Abilities: Deathrattle, Draw cards Deathrattle: Your opponent draws a card.They like to dance to reggae.See this card on Hearthpwn data page] . By increasing the opponent`s hand size, the player can directly reduce the cost of their own Clockwork Giant.
As a high-cost card, this has good synergy with Holy Wrath Holy Wrath Set: Classic Type: Spell Class: Paladin Rarity: Rare Cost: 5 Abilities: Deal damage, Draw cards Tags: Cost-related Draw a card and deal damage equal to its cost.C mon Molten Giant!!See this card on Hearthpwn , potentially dealing 12 damage for just 5 mana.
Notes
- The mana cost The mana cost of a card or Hero Power determines how much mana is required to play that card from the hand or to use that Hero Power. The number is displayed inside a blue of this card is reduced by the number of cards in the opponent`s hand A typical hand. The green highlighted cards can be played, while the yellow highlighted card has a special effect enabled by the current state of the game. The hand is where each player keeps the .
- Example: If your opponent has 10 cards in their hand your Clockwork Giant costs 12-10 = 2 mana, and if your opponent has 8 cards it costs 4 mana. If your opponent`s hand is empty your Clockwork Giant costs 12 mana, and thus it cannot be played without other cost-modifying effects The mana cost of a card or Hero Power determines how much mana is required to play that card from the hand or to use that Hero Power. The number is displayed inside a blue .
- The mana cost of this card cannot be reduced below 0. Be that as it may, further cost-reductions can help in countering cost-increasing effects like Freezing Trap Freezing Trap Set: Classic Type: Spell Class: Hunter Rarity: Common Cost: 2 Abilities: Modify cost, Return to hand, Secret Tags: Combat-related, Triggered effect Secret: When an enemy minion attacks, return it to its owner s hand .
- This card has an in-hand effect: it modifies its own mana cost only while in the player`s hand, and not while the card is anywhere else.
Trivia
- Clockwork Giant is the fourth Giant Giants are 8/8 epic neutral minion cards. Each giant has an in-hand effect which reduces the card s mana cost depending on a specific game factor. Note that giants, despite their theme and the fact that to be added to Hearthstone, and the first to be added in an expansion Expansions are major card set additions to the game of Hearthstone. Expansions introduce large amounts of cards into the game, in contrast to adventures, 1] with expansions featuring around 130-145 new cards and adventures only . All giants are 8/8 epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion cards, featuring a theme of their mana cost being reduced by a specific game factor. The mirror of the Mountain Giant, Clockwork Giant is the first Giant to have its cost altered by a factor related specifically to the opponent.
- The flavor text, "He and Mountain Giant don`t get along." may be a direct reference to the fact that an opponent with Mountain Giant in hand will actively hold cards to make it have a cheaper mana cost, which also lowers your Clockwork Giant mana cost.