How to get
Regular Djinni of Zephyrs is obtained x2by defeating Zinaar The subject of this article is part of theThe League of Explorers adventure. Zinaar Set: The League of Explorers Type: Hero Health: 30 (Normal)30 (Heroic) Armor: 15 (Heroic) Help Reno find the first piece of in The League of Explorers "We ve traversed the tombs of Naxxramas; we ve climbed every cliff on Blackrock. Now, the world cries out for heroes, as a new evil rises. There will be danger! There will be doom! There will be .
Once the regular version has been obtained, both regular and golden versions can be crafted Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust and disenchanted.
Card | Crafting cost | Disenchanting |
---|---|---|
Djinni of Zephyrs | 400 | 100 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Djinni of Zephyrs | 1600 | 400 |
Info
After you cast a spell on another friendly minion, cast a copy of it on this one.
If you want your wish granted, don`t rub him the wrong way.
See this card on Hearthpwn
Djinni of Zephyrs is an epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion card, from the League of Explorers "We ve traversed the tombs of Naxxramas; we ve climbed every cliff on Blackrock. Now, the world cries out for heroes, as a new evil rises. There will be danger! There will be doom! There will be set.
Videos
Strategy
This card effectively doubles the effect of any buff-granting card you use. This can be very strong as it gives you tempo each time you use a buff spell.
Particularly interesting interactions with this card include Explorer`s Hat, Silvermoon Portal, and Moonglade Portal. The Explorer`s Hat copies onto the Djinni, meaning it gains +1/+1 and also will add a hat to your hand upon death. In addition to the Portals` buff mechanics, the Djinni also summons a minion of the corresponding cost.
Notes
- While this is in play, whenever the controlling player casts a spell on a friendly minion, a second copy of the spell will be cast on this minion. This counts as a full second cast, including secondary effects such as the card draw in Power Word: Shield.
- Targeting conditions of spells (such as Demonfuse Demonfuse Set: The Grand Tournament Type: Spell Class: Warlock Rarity: Common Cost: 2 Tags: Demon-related, Mana-related Give a Demon +3/+3. Give your opponent a Mana Crystal.Very dangerous when attached to a demonbomb.See this card on requiring a Demon target, or Shadow Word: Pain requiring a 3 or less Attack target) are only checked when the player targets a spell. Djinni of Zephyrs does not require the targeting condition to be true for itself to copy the spell.
- Be that as it may, spells that have a conditional effect that does not restrict targeting (such as Ice Lance Ice Lance Set: Hall of Fame Type: Spell Class: Mage Rarity: Common Cost: 1 Abilities: Deal damage, Freeze Tags: Frozen-related Freeze a character. If it was already Frozen, deal 4 damage instead.The trick is not and Demonfire Demonfire Set: Classic Type: Spell Class: Warlock Rarity: Common Cost: 2 Abilities: Deal damage Tags: Demon-related Deal 2 damage to a minion. If it s a friendly Demon, give it +2/+2 instead.Demonfire is like regular fire ) check the condition while resolving. For instance, if you cast Demonfire Demonfire Set: Classic Type: Spell Class: Warlock Rarity: Common Cost: 2 Abilities: Deal damage Tags: Demon-related Deal 2 damage to a minion. If it s a friendly Demon, give it +2/+2 instead.Demonfire is like regular fire on your demon, the demon will get +2/+2, then Djinni of Zephyrs copies the spell and takes 2 damage.
- Copies of Combo Combo is an ability where the stated effect occurs if the card is not the first one played during the turn. Cards with this ability are limited to the rogue class. The term "combo" is cards retain their original comboed or uncomboed status.
- Djinni of Zephyrs is a trigger in the After Spell Phase, which begins only after death processing from the Spell Text Phase (where the spell itself resolves) finishes. That means that all your Djinni of Zephyrs, Flamewakers Flamewaker Set: Blackrock Mountain Type: Minion Class: Mage Rarity: Rare Cost: 3 Attack: 2 Health: 4 Abilities: Deal damage Tags: Random, Spell-related, Triggered effect After you cast a spell, deal 2 damage randomly split among and Wild Pyromancers Wild Pyromancer Set: Classic Type: Minion Rarity: Rare Cost: 2 Attack: 3 Health: 2 Abilities: Deal damage Tags: Area of effect, Spell-related, Triggered effect After you cast a spell, deal 1 damage to ALL minions.BOOM will resolve before Hearthstone checks for deaths. (In addition, Djinni of Zephyrs has a special priority that makes it trigger last in the After Spell Phase, regardless of order of play). This leads to the following consequences:
- If the spell is Countered by Counterspell Counterspell Set: Classic Type: Spell Class: Mage Rarity: Rare Cost: 3 Abilities: Counter, Secret Tags: Spell-related, Triggered effect Secret: When your opponent casts a spell, Counter it.What s the difference between a mage playing with Counterspell , or if the target of the spell is an enemy minion by the time the After Spell Phase begins (such as due to Spellbender Spellbender Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 3 Abilities: Secret, Summon Tags: Spell-related, Triggered effect Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target.While ), Djinni of Zephyrs will not trigger. Conversely, if the targeted minion is friendly by the time the After Spell Phase begins (such as due to Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can or Mind Control Mind Control Set: Basic Type: Spell Class: Priest Cost: 10 Abilities: Take control Take control of an enemy minion.Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."See this card on Hearthpwn data ), Djinni of Zephyrs WILL trigger.
- If a Djinni of Zephyrs is brought into play or taken control of by the time the After Spell Phase begins (such as due to Deathlord Deathlord Set: Naxxramas Type: Minion Rarity: Rare Cost: 3 Attack: 2 Health: 8 Abilities: Deathrattle, Put into battlefield, Taunt Tags: Random Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield."Rise from or Sylvanas Windrunner Sylvanas Windrunner Set: Hall of Fame Type: Minion Rarity: Legendary Cost: 6 Attack: 5 Health: 5 Abilities: Deathrattle, Take control Tags: Random Deathrattle: Take control of a random enemy minion.Sylvanas was turned into the Banshee ), it will trigger. Conversely, if Djinni of Zephyrs leaves play (including due to death) or leaves your control, it will not trigger.
- The targeted minion does not have to be in play or even alive, so long as it is friendly - It can be in the Graveyard, Hand, Setaside or Deck Zones. This means that Djinni of Zephyrs will copy Shadowstep Shadowstep Set: Classic Type: Spell Class: Rogue Rarity: Common Cost: 0 Abilities: Modify cost, Return to hand Return a friendly minion to your hand. It costs (2) less.Rogue dance troops will sometimes Shadowstep away at , Naturalize Naturalize Set: Classic Type: Spell Class: Druid Rarity: Common Cost: 1 Abilities: Destroy, Draw cards Destroy a minion. Your opponent draws 2 cards.Another one bites the dust.See this card on Hearthpwn data page] Naturalize is , Entomb Entomb Set: The League of Explorers Type: Spell Class: Priest Rarity: Common Cost: 6 Abilities: Shuffle into deck, Take control Choose an enemy minion. Shuffle it into your deck.It s perfectly safe as long as you and Hex Hex Set: Basic Type: Spell Class: Shaman Cost: 3 Abilities: Transform Tags: Beast-generating, Taunt-generating Transform a minion into a 0/1 Frog with Taunt.If you Hex a Murloc... it really isn t much of a change, is , for example.
- The result of playing Mind Control Mind Control Set: Basic Type: Spell Class: Priest Cost: 10 Abilities: Take control Take control of an enemy minion.Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."See this card on Hearthpwn data is that Djinni of Zephyrs will attempt to move from your side of the battlefield to your side of the battlefield. This means that if you have 7 minions, it sees the destination is full and dies, and also means that it will gain exhaustion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion .
- The result of playing Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can is the same as Mind Control Mind Control Set: Basic Type: Spell Class: Priest Cost: 10 Abilities: Take control Take control of an enemy minion.Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."See this card on Hearthpwn data , except Djinni of Zephyrs also gains Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly . When Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can ends off, Djinni of Zephyrs will go back to its original controller - which is you, so it will again die if you have 7 minions, and otherwise do nothing.
- Since Djinni of Zephyrs triggers in the After Spell Phase, the minion from both Mind Control Mind Control Set: Basic Type: Spell Class: Priest Cost: 10 Abilities: Take control Take control of an enemy minion.Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."See this card on Hearthpwn data and Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can will count towards the check for 7 minions.
- Djinni of Zephyrs will trigger Entomb Entomb Set: The League of Explorers Type: Spell Class: Priest Rarity: Common Cost: 6 Abilities: Shuffle into deck, Take control Choose an enemy minion. Shuffle it into your deck.It s perfectly safe as long as you , because the minion becomes friendly first (so that it can go to the controlling player`s deck) then Djinni checks if it is friendly, which is correct. As such, Djinni will go to your deck too when you play Entomb.
- Djinni of Zephyrs copying a spell with Overload A player with 1 mana Overloaded this turn, and 2 mana Overloaded for next turn. Overload is an ability which reduces the amount of mana available the next turn by the stated amount, indicated in will not give you more Overload.
- While many of the less obvious interactions with the Djinni are confirmed as working correctly, Ben Brode Ben Brode Type: Minion Rarity: Legendary Cost: 3 Attack: 4 Health: 1 Your volume can t be reduced below maximum.See this card on Hearthpwn data page] "There is no way to contain the Brode." - Yong has stated that he would like to change the rules to prevent some of these "eventually".
- If you cast a spell on an enemy Weasel Tunneler Weasel Tunneler Set: Mean Streets of Gadgetzan Type: Minion Subtype: Beast Rarity: Epic Cost: 1 Attack: 1 Health: 1 Abilities: Deathrattle, Shuffle into deck Deathrattle: Shuffle this minion into your opponent s deck.He s the reason the causing it to die, and have a Djinni of Zephyrs, the Djinni will trigger and copy the spell, as the target of the spell is now friendly.
Known bugs
- As of Nov. 2015, Djinni of Zephyrs has a bug that makes it trigger if you play a targeted Choose One minion, such as Keeper of the Grove. (The trigger occurs in the After Play Phase.)
Quotes
- Summon
- This is no place for mortals!
- Attack
- Leave this place!