How to get
Preparation can be obtained through Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the , through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust , or as an Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It reward. Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Preparation can also be obtained through the Highest Rank Bonus chest The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. at the end of each Ranked The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. season The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. .
Card | Crafting cost | Disenchanting |
---|---|---|
Preparation | 400 | 100 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Preparation | 1600 | 400 |
Strategy
Preparation can be used before high mana cost Sprint. Playing the seven mana spell as early as turn three (with The Coin) gives a huge card advantage in most matches.
Synergies
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
---|---|---|---|---|---|---|---|---|
Sprint | Common | Rogue | Spell | General | 7 | Draw 4 cards. | ||
Sprint | Free | Rogue | Spell | General | 7 | Draw 4 cards. | ||
Tinker`s Sharpsword Oil | Common | Rogue | Spell | General | 4 | Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack. | ||
Edwin VanCleef | Legendary | Rogue | Minion | General | 3 | 2 | 2 | Combo: Gain +2/+2 for each card played earlier this turn. |
Fan of Knives | Free | Rogue | Spell | General | 3 | Deal 1 damage to all enemy minions. Draw a card. | ||
Vanish | Common | Rogue | Spell | 6 | Return all minions to their owner`s hand. | |||
Vanish | Free | Rogue | Spell | General | 6 | Return all minions to their owner`s hand. |
Info
The next spell you cast this turn costs (3) less.
"Be Prepared" - Rogue Motto
See this card on Hearthpwn
Preparation is an epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There rogue Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 4.1 Unique mechanics 5 Strategy 5.1 Countering a rogue 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Weapons 8.1 Uncollectible 9 Leveling rewards 9.1 spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the card, from the Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not set.
Videos
Strategy
Like most rogue spells, Preparation`s cost makes it ideal to prime a Combo Combo is an ability where the stated effect occurs if the card is not the first one played during the turn. Cards with this ability are limited to the rogue class. The term "combo" is card; for instance, combined with Headcrack Headcrack Set: Classic Type: Spell Class: Rogue Rarity: Rare Cost: 3 Abilities: Combo, Deal damage, Return to hand Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn.When all else , both cards fulfill their respective potential. As a free spell used in combination with other spells, it is excellent for use with cards such as Violet Teacher Violet Teacher Set: Classic Type: Minion Rarity: Rare Cost: 4 Attack: 3 Health: 5 Abilities: Summon Tags: Spell-related, Triggered effect Whenever you cast a spell, summon a 1/1 Violet Apprentice.If you don t pay attention, you and Gadgetzan Auctioneer Gadgetzan Auctioneer Set: Classic Type: Minion Rarity: Rare Cost: 6 Attack: 4 Health: 4 Abilities: Draw cards Tags: Spell-related, Triggered effect Whenever you cast a spell, draw a card.He used to run the black market , and in such decks is best saved for when one of these minions is on the board.
Preparation is also useful for making expensive spells much more accessible. Cards like Sprint Sprint Set: Basic Type: Spell Class: Rogue Cost: 7 Abilities: Draw cards Draw 4 cards.Rogues are not good joggers.See this card on Hearthpwn data page] Sprint is a rogue spell card, from the Basic set. or Vanish Vanish Set: Basic Type: Spell Class: Rogue Cost: 6 Abilities: Return to hand Tags: Area of effect Return all minions to their owner s hand.See this card on Hearthpwn data page] Vanish is a rogue spell can be used without consuming all of your mana.
Notes
- This card`s effect creates a cost-modification enchantment attached to your player: this means that it will not be cancelled if your hero is replaced by Ragnaros Ragnaros the Firelord Set: Blackrock Mountain Type: Hero Health: 8 See this card on Hearthpwn data page] For other representations of Ragnaros, see Ragnaros (disambiguation) Ragnaros the Firelord is the hero created by Majordomo Executus or Lord Jaraxxus Lord Jaraxxus Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Legendary Cost: 9 Attack: 3 Health: 15 Abilities: Battlecry, Equip, Replace Hero Power Tags: Hero Power-related, Weapon-generating Battlecry: Destroy your hero and replace it . This enchantment reduces by 3 the mana cost The mana cost of a card or Hero Power determines how much mana is required to play that card from the hand or to use that Hero Power. The number is displayed inside a blue of spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the cards in your hand, but wears off as soon as you play a spell or at the end of your turn (whichever happens first).
Gallery
Fixed bugs
- Until Patch 5.0.0.12574 (WotOG patch), Preparation attached an enchantment An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent, to your hero A hero is a character in the Warcraft universe representing the player. In Hearthstone, this concept is expressed in three interrelated but distinct ways: Heroes are gameplay characters representing players or bosses within a match. , meaning that if you replaced your hero (such as by playing Lord Jaraxxus Lord Jaraxxus Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Legendary Cost: 9 Attack: 3 Health: 15 Abilities: Battlecry, Equip, Replace Hero Power Tags: Hero Power-related, Weapon-generating Battlecry: Destroy your hero and replace it ) the enchantment will be removed and lost. Be that as it may, the enchantment can not be removed through Silences For the card of the same name, see Silence (card). Silence is an ability which removes all current card text, enchantments, and abilities from the targeted minion. It does not remove damage or minion type. , such as by using Light`s Champion Light s Champion Set: The Grand Tournament Type: Minion Rarity: Rare Cost: 3 Attack: 4 Health: 3 Abilities: Battlecry, Silence Tags: Demon-related Battlecry: Silence a Demon.When there s something strange (say, a gibbering demon) in your neighborhood, on the Lord Jaraxxus hero, because it is explicitly set to be unsilenceable. (As of Patch 4.0.0.10833 (LoE patch), Light`s Champion can no longer target the Lord Jaraxxus hero.)
- If you played Preparation, Summoning Stone Summoning Stone Set: The League of Explorers Type: Minion Rarity: Rare Cost: 5 Attack: 0 Health: 6 Abilities: Summon Tags: Cost-related, Random, Spell-related, Triggered effect Whenever you cast a spell, summon a random minion of then played a spell, you paid the Preparation-discounted cost but Summoning Stone summoned a minion according to the undiscounted cost. ( Gazlowe Gazlowe Set: Goblins vs Gnomes Type: Minion Rarity: Legendary Cost: 6 Attack: 3 Health: 6 Abilities: Generate Tags: Cost-related, Mech-generating, Random, Spell-related, Triggered effect Whenever you cast a 1-mana spell, add a random Mech to also used the undiscounted cost to decide whether to trigger or not.) This bug was fixed in Patch 5.0.0.12574 (WotOG patch).
- Starting in Patch 4.0.0.10833 (LoE patch), if you played Preparation then a spell with Overload, you did not gain any Overload. In addition, Unbound Elementals Unbound Elemental Set: Classic Type: Minion Subtype: Elemental Class: Shaman Rarity: Common Cost: 3 Attack: 2 Health: 4 Tags: Overload-related, Triggered effect Whenever you play a card with Overload, gain +1/+1.Unlike bound elementals, Unbound ones would trigger as normal, but Tunnel Troggs Tunnel Trogg Set: The League of Explorers Type: Minion Class: Shaman Rarity: Common Cost: 1 Attack: 1 Health: 3 Tags: Overload-related, Triggered effect Whenever you Overload, gain +1 Attack per locked Mana Crystal.Sure, they re ugly, would gain Attack only if played BEFORE the Preparation was. This bug was fixed in Patch 4.1.0.10956 (2015-12-04).