How to get
Recombobulator is a Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of card, and so can only be obtained through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust .
Card | Crafting cost | Disenchanting |
---|---|---|
Recombobulator | 400 | 100 |
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card Recombobulator | 1600 | 400 |
Info
Battlecry: Transform a friendly minion into a random minion with the same Cost.
For when you didn⃢₀ₙt combobulate quite right the first time around.
See this card on Hearthpwn
Recombobulator is an epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There neutral Neutral is the term used to describe cards which are not limited to a specific class. Neutral collectible cards can be included in any deck, regardless of hero. Neutral cards use a plain, grey card minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion card, from the Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes set.
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Strategy
The Recombobulator is especially effective when used on targets which have powerful Battlecries or Choose One The Choose One interface from Power of the Wild Choose One is an ability which allows a player to choose one of multiple possible effects when the card is played from the hand. Cards with effects, but weaker than average stats and/or other abilities. Transforming them can allow the player to make the most of the minion`s Battlecry before swapping it for a more useful ongoing minion. For example a player might summon a 5/6 Guardian of Kings Guardian of Kings Set: Basic Type: Minion Class: Paladin Cost: 7 Attack: 5 Health: 6 Abilities: Battlecry, Restore Health Battlecry: Restore 6 Health to your hero.Holy beings from the beyond are so cliché!See this card , benefit from its healing, then transform it into a 7/5 Ravenholdt Assassin Ravenholdt Assassin Set: Classic Type: Minion Rarity: Rare Cost: 7 Attack: 7 Health: 5 Abilities: Stealth StealthJust mail him a package with a name and 10,000 gold. He ll take care of the rest.See this card , or even a 5/7 Archmage Antonidas Archmage Antonidas Set: Classic Type: Minion Class: Mage Rarity: Legendary Cost: 7 Attack: 5 Health: 7 Abilities: Generate Tags: Spell-generating, Spell-related, Triggered effect Whenever you cast a spell, put a Fireball spell into your hand.Antonidas . Other examples of good targets include Cabal Shadow Priest Cabal Shadow Priest Set: Classic Type: Minion Class: Priest Rarity: Epic Cost: 6 Attack: 4 Health: 5 Abilities: Battlecry, Take control Battlecry: Take control of an enemy minion that has 2 or less Attack.You never , Antique Healbot Antique Healbot Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Common Cost: 5 Attack: 3 Health: 3 Abilities: Battlecry, Restore Health Battlecry: Restore 8 Health to your hero.They don t make em like they used , Ancient of Lore Ancient of Lore Set: Classic Type: Minion Class: Druid Rarity: Epic Cost: 7 Attack: 5 Health: 5 Abilities: Choose One, Draw cards, Restore Health Choose One - Draw a card; or Restore 5 Health.Go ahead, and Blingtron 3000 Blingtron 3000 Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Legendary Cost: 5 Attack: 3 Health: 4 Abilities: Battlecry, Equip Tags: Random, Weapon-generating Battlecry: Equip a random weapon for each player.PREPARE PARTY SERVOS FOR .
At a basic level, the transformation becomes more useful the more value the minion has lost. For instance, replacing a damaged 2/1 (originally a 2/2) with a fresh 2/2 is a very small improvement; while replacing a damaged 8/1 (originally an 8/8) is a much larger one.
Recombobulator is also very effective for removing silences and undesirable buffs. For instance, it can be used to convert a minion affected by Corruption Corruption Set: Basic Type: Spell Class: Warlock Cost: 1 Abilities: Destroy Tags: Triggered effect Choose an enemy minion. At the start of your turn, destroy it.It starts with stealing a pen from work, and before or Power Overwhelming Power Overwhelming Set: Hall of Fame Type: Spell Class: Warlock Rarity: Common Cost: 1 Abilities: Destroy Tags: Triggered effect Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly.We cannot even describe before it is destroyed.
If used on a minion temporarily stolen with Shadow Madness Shadow Madness Set: Classic Type: Spell Class: Priest Rarity: Rare Cost: 4 Abilities: Charge, Take control Tags: Triggered effect Gain control of an enemy minion with 3 or less Attack until end of turn.You can , the player will gain permanent control of the replacement minion. This works due to the buff that makes Shadow Madness work, which is lost when the minion is transformed.
While the recomboulation of minions is generally unpredictable, those with very rare mana costs provide more predictable results. Most notably, since Molten Giant Molten Giant Set: Classic Type: Minion Rarity: Epic Cost: 25 Attack: 8 Health: 8 Abilities: Modify cost Tags: Health-related, In-hand effect, Ongoing effect Costs (1) less for each damage your hero has taken.He gets terrible is the only 25 cost minion in the game, the player is guaranteed to recombobulate it into a fresh Molten Giant, effectively serving as a full heal (as well as removing enchantments). Similarly, Clockwork Giant Clockwork Giant Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Epic Cost: 12 Attack: 8 Health: 8 Abilities: Modify cost Tags: Hand-related, In-hand effect, Ongoing effect Costs (1) less for each card in your and Mountain Giant Mountain Giant Set: Classic Type: Minion Rarity: Epic Cost: 12 Attack: 8 Health: 8 Abilities: Modify cost Tags: Hand-related, In-hand effect, Ongoing effect Costs (1) less for each other card in your hand.His mother said are the only 12 cost minions, guaranteeing a fresh 8/8 body. Slightly less predictably, converting a Force-Tank MAX or Ironbark Protector Ironbark Protector Set: Basic Type: Minion Class: Druid Cost: 8 Attack: 8 Health: 8 Abilities: Taunt TauntI dare you to attack Darnassus.See this card on Hearthpwn data page] Ironbark Protector is a druid minion card, has a very good chance of netting you a late-game legendary Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There minion such as Tirion Fordring Tirion Fordring Set: Classic Type: Minion Class: Paladin Rarity: Legendary Cost: 8 Attack: 6 Health: 6 Abilities: Deathrattle, Divine Shield, Equip, Taunt Tags: Weapon-generating Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer.If you haven t heard or Gruul Gruul Set: Classic Type: Minion Rarity: Legendary Cost: 8 Attack: 7 Health: 7 Tags: Triggered effect At the end of each turn, gain +1/+1 .He s Gruul "the Dragonkiller". He just wanted to cuddle them… he .
Notes
- The replacement minion is selected randomly from all collectible Collectible cards are cards which are available for players to collect and use in their decks. The majority of all playable cards are collectible cards. Players can view their collectible card collection through the collection minions of the same cost, regardless of class Class is the primary determinant of a hero s powers and abilities, and the strongest factor in deck selection. While each hero represents a unique character with their own personality, portrait and sounds, their class determines . This means there is a chance that the affected minion will be replaced by a fresh copy of the same card.
- Example: Minions with a "unique" mana cost (such as the 25-Cost Molten Giant Molten Giant Set: Classic Type: Minion Rarity: Epic Cost: 25 Attack: 8 Health: 8 Abilities: Modify cost Tags: Health-related, In-hand effect, Ongoing effect Costs (1) less for each damage your hero has taken.He gets terrible ) will always transform into another copy of the same minion: this can still be useful for restoring the minion to its base condition and full Health, similar to replaying it from the hand.
- The base mana cost The mana cost of a card or Hero Power determines how much mana is required to play that card from the hand or to use that Hero Power. The number is displayed inside a blue of the affected minion is used to determine the selection, not the mana cost paid when summoning it.
- Example: A Summoning Portal Summoning Portal Set: Classic Type: Minion Class: Warlock Rarity: Common Cost: 4 Attack: 0 Health: 4 Abilities: Modify cost Tags: Ongoing effect Your minions cost (2) less, but not less than (1).NOT LESS THAN 1! might cause a Doomguard Doomguard Set: Classic Type: Minion Subtype: Demon Class: Warlock Rarity: Rare Cost: 5 Attack: 5 Health: 7 Abilities: Battlecry, Charge, Discard Tags: Random Charge. Battlecry: Discard two random cards.Summoning a doomguard is risky. Someone is to cost only 3 mana, but Recombobulator will still transform it into a random 5 mana minion.
- The target minion will be transformed into a fresh copy of the replacement minion, with base stats including full Health and no enchantments An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent, . You can therefore use it to convert a minion who has been damaged, debuffed or silenced, in hope of getting something better.
- Of course, if the replacement minion has Charge For the card of the same name, see Charge (card) Charge is an ability allowing a minion to attack the same turn it is summoned. Charge is available to all classes, but is most strongly , it will be able to attack that turn.
- As with all Transform Transform is an ability which irreversibly transforms a minion into something else. This removes all card text, abilities and enchantments, and does not trigger any Deathrattles. Transformation is not an enchantment but rather a permanent effects, the minion is not played from the hand, and Battlecries Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries. Activation of Battlecries are therefore will not trigger.
Quotes
- Summon
- You might feel a little tingle.
- Attack
- Time for a change.
Trivia
- During its development, Recombobulator was known for crashing game servers. At one point it also crashed the live game servers when trying to recombobulate a Molten Giant.