Behavior
Ghasts normally float around the Nether A view of the Nether. The Nether is a hell-like dimension, filled with fire, lava, and dangerous mobs. Contents 1 Accessing 2 Environment 2.1 Mobs 3 Generation 3.1 Naturally generated 3.2 Naturally created 3.3 Structures with their eyes and mouth closed and periodically make high-pitched, cat- or infant-like sounds. They open their red eyes and mouth when attacking. They make a screaming noise when shooting and scream pitifully when taking damage. The sounds that ghasts make have a minimum intensity regardless of their distance, meaning that they can sound closer than they actually are. They have a size of 4ℂₗ4ℂₗ4 blocks, as well as 9 tentacles about the size of a player, although longer and skinnier. Be that as it may, the tentacles are not part of the ghast`s hitbox.
Ghasts have an extreme attack range, explosive attack power, and mobility. Unlike most other aggressive mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of , the ghast does not have a pursuit mode - it does not attempt to draw closer to the player when at long range (and likewise is not particularly likely to float away). Ghasts can cause other mobs to attack it, but the ghast will never target other mobs; it will only target the player The Player Health points 20 () Armor points Varies Attack strength Fist: 1 () Items: Varies Size Height: 1.8 Blocks Width: 0.6 Blocks While sneaking: Height: 1.65 Blocks Width: 0.6 Blocks While gliding: Height: 0.6 . Compared to other mobs, the ghast has a very long search range and can target a player up to 100 blocks away. When the player comes within about sixteen blocks, the ghast will turn to face the player, open fire and attempt to gain altitude but will fly away when hit in Creative.
Ghasts will not fire at the player without a line-of-sight, which can be blocked by solid transparent blocks.
- If the player is able to fly inside an aggressive ghast, the mob may die of shooting fireballs at itself. They are also careless about shooting at short range where they will be hurt by the blast.
Info
“ | At least they keep their eerie red eyes shut. Until the Ghast learns you`re around, of course. | „ | |
— Tom Stone Tom Stone Occupation Creative communications assistant @@@#@@@Twitter(twitter.com)###@### name @TheTomStrange This article is a stub. Please help us by expanding it. Tom Stone is a creative communications assistant at Mojang AB, having started as of Jan. |
Ghasts are huge, floating hostile "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of Nether Nether may refer to: The Nether, a hell-like dimension, filled with fire, lava, and dangerous mobs. Advancements#Nether, an advancement by entering the Nether dimension. This disambiguation page lists articles associated with the same title. If mobs that shoot explosive fireballs at the player The Player Health points 20 () Armor points Varies Attack strength Fist: 1 () Items: Varies Size Height: 1.8 Blocks Width: 0.6 Blocks While sneaking: Height: 1.65 Blocks Width: 0.6 Blocks While gliding: Height: 0.6 .
Videos
Trivia
- You can go inside of a ghast by falling through the top of it or flying up underneath it. If you stand on top of the head, you will see inside of it.
- If a ghast is trapped in a 1-thick cube, it will shoot fireballs through the cube. This is because all mobs that shoot spawn the projectile one block in front of it to prevent the projectile from hitting the mob.
- On rare occasions, a ghast will spawn in such a way as to see through blocks (usually trapped on all sides in a tight area). When this happens and the ghast has ⃢₀ₜline of sight" through those blocks, it will launch a fireball in the player`s direction.
- Ghasts can be killed in one shot by any bow with at least Power I, if you charge the bow fully.
- C418 revealed in an AMA on Reddit that ghast sounds are taken from his pet cat, which he makes when disturbed while sleeping.
- Two ghasts are featured in the LEGO set "Minecraft Micro World - The Nether", along with a Zombie Pigman.
- Iron Golems do not fight Ghasts.
- In Pocket Edition, when killed with its own fireball, the ghast will turn orange rather than red. This is because the ghast is set on fire.
Spawning
To spawn naturally, ghasts require a solid block below them and 5ℂₗ4ℂₗ5 free space in order to spawn, and only spawn in the Nether A view of the Nether. The Nether is a hell-like dimension, filled with fire, lava, and dangerous mobs. Contents 1 Accessing 2 Environment 2.1 Mobs 3 Generation 3.1 Naturally generated 3.2 Naturally created 3.3 Structures , in any light level.
Drops
Ghasts drop 0-2 gunpowder Gunpowder Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 289 hex: 121 bin: 100100001 Name gunpowder Gunpowder is an item that is used for explosive-related actions. Contents 1 Obtaining and sometimes a ghast tear Ghast Tear Type Items Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 370 hex: 172 bin: 101110010 Name ghast_tear Ghast tears are items dropped by ghasts when they are killed. Contents 1 . They also drop 5 experience when killed by a player.
Data values
Ghast fireballs are also entities which have associated entity data. Their entity ID is fireball
.
Entity data- Tags common to all entities see Template:Nbt inherit/entity/template
direction: List of 3 doubles. Should be identical to Motion.
life: Increments each tick when the projectile is not moving; resets to 0 if it moves. Has no effect, though is still saved/read
power: List of 3 doubles that acts likedirection
but without resistance
ExplosionPower: The power and size of the explosion created by the fireball upon impact. Default value 1.
Ghast fireball
Internal ID | PC: 12 |
---|---|
Network ID | PC: 63 |
Entity ID | PC: fireball |
The ghast`s fireball attack has a straight trajectory unaffected by gravity and a theoretically infinite range, though it will disappear after 1 minute. Fireballs do not track the player once fired, are slow, and can be deflected if the player hits them with a projectile, fishing lure or melee attack. At close range, it is one of the most powerful mob attacks in Minecraft, fourth only to the explosion A TNT explosion. An explosion is a physical event, generally destructive, that can be caused by several different circumstances. It can destroy nearby blocks, propel and damage nearby players, entities, and their armor, and cause of a creeper Creeper Health points 20 () Attack strength Varies by proximity and difficulty. Maximum damage: Normal: 49 ( × 24.5) Charged: 97 ( × 48.5) Size Height: 1.7 Blocks Width: 0.6 Blocks Spawn Light level of , the melee attack of an iron golem Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10 , and the explosion of a wither. A direct hit will deal 6 () damage from the impact, and up to 9 (), 17 (), or 25 ( ℂₗ 12.5) damage from the explosion, depending on difficulty. When two ghast fireballs collide, one is deflected to a random direction while the other explodes upon impact. Blocks are also set on fire by the explosion. If a ghast is killed, any fireball launched by that ghast will disappear. A fireball will deal 1,000 damage (500 hearts) to a ghast if the fireball was rebounded by a player.
The minimum blast resistance required to absorb all blast force of the ghast`s fireballs is 20.17 (about the equivalent of a cobweb).
Achievements
Icon | Achievement | In-game description | Actual requirements (if different) | Availability | Xbox points earned | Trophy type (PS) | |||
---|---|---|---|---|---|---|---|---|---|
Xbox | PS | Wii U | |||||||
Return to Sender | Destroy a Ghast with a fireball | Kill a ghast using a ghast fireball. | Yes | Yes | Yes | Yes | 30G | Gold |
Advancements
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Internal ID |
---|---|---|---|---|---|
Return to Sender | Destroy a Ghast with a fireball | Nether Nether may refer to: The Nether, a hell-like dimension, filled with fire, lava, and dangerous mobs. Advancements#Nether, an advancement by entering the Nether dimension. This disambiguation page lists articles associated with the same title. If | Kill a ghast using a ghast fireball. | minecraft:nether/return_to_sender | |
Uneasy Alliance | Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill it. | Return to Sender | Kill a Ghast in the Overworld. | minecraft:nether/uneasy_alliance | |
Adventure | Adventure, exploration, and combat | ⃢₀ₔ | Kill any entity, or be killed by any entity. | minecraft:adventure/root | |
Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 22 mobs. Other mobs are ignored for this advancement. | minecraft:adventure/kill_a_mob | |
Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 22 mobs. Other mobs may be killed, but are ignored for the advancement. | minecraft:adventure/kill_all_mobs |
Video
History
Alpha | |||||
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1.2.0 | Oct. 11, 2010 | Notch tweets that he is working on "the most unfair mob ever," adding that "you will hate the Ghast." | |||
Oct. 22, 2010 | Originally, ghasts were intended to be able to spawn near Nether portals in the Overworld. Be that as it may, this ability has not yet been implemented. | ||||
Oct. 29, 2010 | A preview of the Halloween Update was sent to two gaming companies; their articles highlighted the behavior of the upcoming ghast mobs. | ||||
Halloween Update | Added ghasts along with the Nether. | ||||
Beta | |||||
1.7 | Ghasts now aim towards the player and not the camera. Prior to this, pressing F5 (going into third person view) allowed one to easily send the fireball over their head instead of at the character. | ||||
Official release | |||||
1.0.0 | Beta 1.9-pre1 | Ghasts now drop ghast tears. | |||
Ghasts are now affected by light and no longer appear with the same brightness anywhere. | |||||
Beta 1.9-pre5 | Ghasts can now be killed by their own fireballs, allowing the achievement "Return to Sender." | ||||
Beta 1.9-pre6 | Updated ghast hit box to incorporate their body. Prior to this ghasts could only be injured by hitting their tentacles. | ||||
? | Updated ghast fireball texture to a new fire charge () texture. They previously used the snowball () texture, set on fire. | ||||
1.1 | As heard in .minecraft/resources/newsound/mob/ghast , ghasts now have an unused "affectionate scream", which is a high pitched horn sound (like the classic cartoon tugboat sounds). | ||||
1.3.1 | 12w19a | Ghasts now make their kill sound when killed rather than their pain sound. | |||
1.8 | 14w06a | Ghasts` AI has been slightly changed. They cannot see the player unless their height comes to almost eye level with the player. When attacking, ghasts will now turn their whole body to face the player`s direction, and repeatedly strafe left to right around the player while attacking. They now have perfect accuracy with their fireballs, shooting at the player`s head, compared to earlier versions when the fireball was previously aimed slightly above the player`s head. | |||
? | Hitbox slightly altered. | ||||
1.11 | 16w32a | Changed entity ID from Ghast to ghast . | |||
Changed projectile entity ID from Fireball to fireball . | |||||
16w40a | Tags xTile , yTile , zTile , inTile and inGround were removed from the fireball entity data. | ||||
The life tag is no longer used for anything, but still saved/read. | |||||
Pocket Edition Alpha | |||||
0.11.0 | build 2 | Added ghasts. They are currently unobtainable in-game without editing. | |||
0.12.1 | build 1 | Ghasts can now be spawned using spawn eggs. | |||
Ghasts now spawn naturally in the Nether. | |||||
build 6 | Ghasts now hit the player more reliably. | ||||
build 7 | Ghasts now drop gunpowder and ghast tears. | ||||
build 8 | Ghast hitbox is now bigger. | ||||
build 13 | Ghasts now have sounds. | ||||
0.13.0 | build 1 | Increased the spawn rate of ghasts. | |||
build 4 | Increased the spawn rate even more. | ||||
0.14.0 | build 1 | Open ghast eyes now glow. | |||
Pocket Edition | |||||
1.1 | build 1 | The entity ID for the fireball is changed from largefireball to large_fireball . | |||
Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | Added ghasts. | |
TU9 | Reduced the volume of the ghast sound effects. | ||||
Increased the distance the ghast`s sound effect for shooting a fireball can be heard from. | |||||
TU11 | Further reduced the volume of the ghast sound effects. |
Issues
Issues relating to ⃢₀ₜGhast⃢₀ are maintained on the issue tracker. Report issues there.
Gallery
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A spawner programmed to spawn ghasts.