Trivia
- Prior to update 1.6.1, looking away from the animal connected to the player`s lead caused the lead to become invisible. Looking at the mob made the lead reappear.
- Killing mobs tied to fence posts causes the lead to disappear with the mob.
- All peaceful mobs can have leads on (sheep, cows, etc.). It is a good way to make a farm.
- The lead looks similar to a lasso, which may be why it appears to be tied to an animal`s neck.
Info
Leads, also known as leashes, are items See items as they are in the inventory. For the entity that items and blocks turn into when dropped, see Item (entity). For the items that mobs leave behind on death, see used to leash and lead passive mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of .
Videos
Trivia
- The lead is named as ⃢₀ₜleash⃢₀ in the texture file.
- If a player The Player Health points 20 () Armor points Varies Attack strength Fist: 1 () Items: Varies Size Height: 1.8 Blocks Width: 0.6 Blocks While sneaking: Height: 1.65 Blocks Width: 0.6 Blocks While gliding: Height: 0.6 goes to sleep while holding a mob on a lead, the lead will remain attached.
- If the player attempts to land after flying on Creative mode with a mob leashed, the mob take damage as if it fell (with the exception of ocelots Ocelot Health points 10 () Attack strength Chickens Only: 2 () Size Adult: Height: 0.7 Blocks Width: 0.6 Blocks Baby: Height: 0.35 Blocks Width: 0.3 Blocks Spawn Ocelot: In Jungle Biomes, on Grass or leaf , iron golems Iron Golem Health points 100 ( × 50) Attack strength 7 () to 21 ( × 10.5) To players: Easy: 4 () to 11 () Normal: 7 () to 21 ( × 10.5) Hard: 10 and chickens Chicken Health points 4 () Size Adult: Height: 0.7 Blocks Width: 0.4 Blocks Baby: Height: 0.35 Blocks Width: 0.2 Blocks Spawn Solid surfaced blocks with a minimum of two block spaces above them A 1/8 ) unless if they land on a slime block or in water.
Crafting
Usage
Using a lead on a mob will tie it to the mob, allowing it to be moved by the player. Multiple mobs can be held by leads at once, but require one lead per mob led. The only passive mobs that cannot be leashed are bats Bat Health points 6 () Size Height: 0.9 Blocks Width: 0.5 Blocks Spawn Below layer 63 Light level of 3 or less in neighboring blocks Oct. 20 – Nov. 3: light level of 6 or and players. Additionally, villagers and hostile mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of can only be leashed using a map or NBT editor.
With a mob on a lead, using it on any type of fence Fence Transparency Yes Luminance No Blast resistance 15 (Wood) 30 (Nether Brick) Tools Renewable Wood: Yes Nether Brick: No Stackable Yes (64) Flammable Wood: Yes Nether Brick: No Drops Itself Data values See Data values (not cobblestone wall Cobblestone Wall Transparency Yes Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 139 hex: 8B bin: 10001011 Name cobblestone_wall Cobblestone walls are decorative blocks. There are 2 types: ) will attach any leads you are holding to the fence with a visible knot. Multiple leads may be attached to one fencepost. A mob will tend to stay within 5 blocks of the fencepost.
Pressing the use item control on the mob again, hitting the knot, or removing the fence post will break the lead(s). Leads will also be broken if the knot is hit by arrows. Whenever a lead is removed or broken, it will drop as an item Item Health points 5 () 1] First appearances See History Internal ID PC: 1 PE: 64 Network ID PC: 2 Entity ID PC: item PE: itementity Items are "dropped" blocks or items (non-block resources) which at the location of the mob ⃢₀ₓ except if pressing use item control on the mob in Creative mode. A lead will not break if the animal that it is attached to dies.
A lead will stretch a maximum of 10 blocks before breaking.
A lead will not prevent a mob which would otherwise despawn, such as a squid Squid Health points 10 () Size Height: 0.8 Blocks Width: 0.8 Blocks Spawn 1 or more blocks of water, any light level, spawning block must be between level 46 (inclusive) and sea level First appearances , from despawning.
If the player is holding a lead connected to a mob, walks through a nether portal, then walks back through it, the player will still have the leads attached to the mob. Be that as it may, if the mob walks into a nether portal, the leads are broken and dropped as items in the other dimension.
If the player leashes an Iron Golem to a fence and leaves to another dimension via the portals (e.g. The Overworld The Overworld, as seen in an extreme hills and a forest biome The Overworld is the dimension in which all players begin their Minecraft journey. Contents 1 Creation 1.1 Seeds 2 Environment 2.1 Biomes 2.2 from The Nether A view of the Nether. The Nether is a hell-like dimension, filled with fire, lava, and dangerous mobs. Contents 1 Accessing 2 Environment 2.1 Mobs 3 Generation 3.1 Naturally generated 3.2 Naturally created 3.3 Structures ) and returns some time later, the leads to the Iron Golem will break and drop as items.
Data values
Internal ID | PC: 8 |
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Network ID | PC: 77 |
Entity ID | leash_knot |
Lead knots have entity data which define various properties of the entity. Their entity ID is leash_knot
.
Entity data- Tags common to all entities see Template:Nbt inherit/entity/template
History
Issues
Issues relating to “Lead” or “Leash“ are maintained on the issue tracker. Report issues there.
Gallery
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A horse wearing iron horse armor that is leashed to a fence post.
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A donkey with the Grumm/Dinnerbone name tag easter egg tied to a fence with a lead to make a yo-yo.