Behavior
Polar bears can exist in a passive, neutral, or hostile state. The cubs are passive; adults are neutral, but they will become hostile if attacked. They will also attack you if you get too close to their cubs. If a cub is attacked, all adults within a 41⃗21⃗41 cuboid will become hostile towards the attacker, regardless of difficulty Mobs in full armor are a common sight in higher difficulty levels. Difficulty is an option in Minecraft that has a direct impact on the ease of gameplay. Contents 1 World setting 1.1 Peaceful 1.2 (although in peaceful difficulty, their attacks will do zero damage to players). Attacking an adult who is within a 16⃗8⃗16 cuboid of a cub will also provoke other adults within a 21⃗21⃗21 cuboid of the attacked adult. Polar bears can be accidentally provoked by other mobs.
Polar bears attack by rearing on their back legs and then mauling down on the attacker with their front paws. Their swimming speed is faster than the player`s, making them difficult to get away from if they are attacking.
Polar bear cubs` growth cannot be sped up.
Info
“ | Bears: adorable at a distance. This is true in Minecraft, just as it is in real life. They may look huggable and furry, but they are full of teeth, and not too fussy about what, or who, constitutes a meal. | „ | |
— Marsh Davies Marsh Davies Real name Marsh Davies Occupation Creative communications manager Website http://www.marshdavies.com/ @@@#@@@Twitter(twitter.com)###@### name @MarshDavies This article is a stub. Please help us by expanding it. Marsh Davies is the creative communications manager at Mojang |
Polar bears are usually neutral mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of .
Videos
Trivia
- According to Jeb Jens Bergensten Real name Jens Bergensten Date of birth May 18, 1979 (age 38) 1] 2] Occupation Lead creative designer Nationality Swedish Languages English, Swedish 3] Spouse Jenny Bergensten 4] Children 1 5] Website oxeyegames.com Known , polar bears were added after his son, Bj⸣⸖rn, was born. Coincidentally, "bj⸣⸖rn" is Swedish for "bear".
Spawning
Polar bears are found in ice plains, ice mountains and ice spikes biomes, in groups of up to four. In each group there is one parent, and the rest are cubs.
They are 1.3 blocks wide and 1.4 blocks tall.
Drops
When killed, a polar bear has a 3⁄4 chance to drop 0–2 raw fish Fish Type Food Restores Raw fish: 2 () Raw salmon: 2 () Clownfish: 1 () Pufferfish: 1 () Nausea II 0:15 Poison IV 1:00 Hunger Cooked fish: 5 () Cooked salmon: 6 () Cookable Raw , and a 1⁄4 chance to drop 0–2 raw salmon Fish Type Food Restores Raw fish: 2 () Raw salmon: 2 () Clownfish: 1 () Pufferfish: 1 () Nausea II 0:15 Poison IV 1:00 Hunger Cooked fish: 5 () Cooked salmon: 6 () Cookable Raw . These are always raw, even if the polar bear is on fire when it is killed.
Like other baby animals, killing a baby polar bear yields no items or experience.
Data values
Polar Bears have entity data associated with them that contain various properties of the mob. Their entity ID is polar_bear
.
Entity data- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
Advancements
History
Issues
Issues relating to ⃢₀ₜPolar Bear⃢₀ are maintained on the issue tracker. Report issues there.